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Nexus-Point Xenas

3 Bosses • Voidstorm • An ethereal fortress pulsing with unstable Void energy after Lothraxion's assault destabilized the Corespark Engine. Three distinct wings: ethereals west, void east, Light north.

⚔ Trash Pull Notes

📶 Priority Targets
  • Shadowguard Arcanist — Arcane Torrent nukes the whole party. Kill or interrupt before anything else.
  • Void Tendril — pulses AoE shadow damage to all players every second while alive. Kill immediately on spawn; do not let it channel.
  • Lightscarred Remnant — applies Null Zone on random players, reducing healing received by 40%. Kill before healers lose effectiveness.
  • Corespark Remnant — stacks a damage-taken debuff on the tank via Resonating Pulse. Kill fast or interrupt every cast.
⚡ Must Kick
  • Arcane Torrent (Shadowguard Arcanist) — party-wide arcane burst. Never let this cast.
  • Resonating Pulse (Corespark Remnant) — stacks a damage amplification debuff on the tank with every uninterrupted cast.
  • Void Bolt Chain (Void Stalker) — chains between nearby players and bounces up to 5 times. Interrupt to cut the chain immediately.
  • Light Mend (Lightscarred Remnant) — heals itself and nearby allies; undoes significant damage if not kicked.
🔒 CC Targets
  • Shadowguard Arcanists — Polymorph (humanoid), Hex. CC the second one when pulling double Arcanist packs.
  • Void Stalkers — Imprison (Demon Hunter), Hex (Shaman/Evoker).
  • Lightscarred Remnants — Polymorph (humanoid); CC if you cannot kill them before Null Zone applies.
🔮 Purge / Soothe
  • Void Shield (various void creatures) — Spellsteal (Mage), Purge (Shaman), Devour Magic (Warlock), or Naturalize (Evoker) strips the absorb before it soaks your damage.
  • Arcane Empowerment (Shadowguard Arcanist self-buff) — Purge or Spellsteal immediately when it appears.
Boss 1 of 3

Chief Corewright Kasreth

The Shadowguard Ethereals once maintained the Corespark Engine. Now they labor erratically to restore its shattered balance. Interrupt Corespark Overload or wipe.

🛡 Tank
  • Face Kasreth away from the raid — Ethereal Slash cleaves the frontal 180-degree arc.
  • When he reaches high energy and channels Corespark Overload, interrupt or use an external stun.
  • At 50% HP, multiple Shadowguard Enforcer adds spawn — taunt the Enforcer immediately.
  • Rotate defensives for Arcane Overcharge — it stacks and escalates with each failed interrupt.
✚ Healer
  • Interrupted Corespark Overload deals moderate AoE; uninterrupted is raid-threatening burst damage.
  • Arcane feedback from failed interrupts deals sustained damage to all players — dispel where possible.
  • Pre-heal the group before reaching 50% — the add spawn phase spikes incoming raid damage.
  • Cooldowns for Phase 2 when Kasreth gains Corespark Fury and his cast speed doubles.
⚔ DPS
  • Kick: Corespark Overload every cast — this is the fight's primary wipe condition. All 3 DPS rotate interrupts; set the order before the pull so no one is locked out.
  • With only 3 DPS available, no one gets a free pass on interrupt duty — every DPS spec has a kick. Assign slots 1/2/3 before engaging.
  • Kill the Shadowguard Enforcer add quickly when it spawns at 50% HP — it enrages if ignored.
  • Spread for Void Discharge — standing clustered exponentially amplifies its damage output.
Boss 2 of 3

Corewarden Nysarra

Lightscarred and wounded, Nysarra guards her wing with waning strength. Slow casts but hits extremely hard. She will heal herself constantly if not interrupted.

🛡 Tank
  • Nysarra casts slowly but hits very hard — space your defensives evenly rather than stacking them.
  • Light Scar stacks on you — use a major defensive at 3–4 stacks. You cannot swap in M+; communicate the incoming pressure to the healer so they can front-load an external.
  • Position her near the room's center — her Lightstrike beam sweeps toward the walls.
  • When she channels Void Collapse, move immediately to the opposite side of the room.
✚ Healer
  • Light Scar reduces healing received on the active tank — compensate with stronger direct heals.
  • Void Collapse targets random players for heavy burst — instant emergency heals on impact.
  • Interrupt Healing Wave whenever it casts — Nysarra at 50% becomes nearly unkillable without interrupts.
  • Cooldowns for Phase 2 when both Light and Void damage activate simultaneously.
⚔ DPS
  • Kick: Healing Wave is the fight-defining interrupt — she has no cooldown on it. All 3 DPS rotate in a set order. A missed cast undoes significant progress.
  • Light Scar on the tank reduces their effective HP — do not pull aggro off a tank already managing heavy stacks.
  • Dodge the Lightstrike beam sweep — it telegraphs with a slow wind-up; step behind her during the cast animation.
Boss 3 of 3 — Final

Lothraxion

The source of the Nexus's corruption. A three-phase fight blending Light and Void mechanics from every wing of the dungeon. Bring Mass Dispel for Phase 3.

🛡 Tank
  • Phase 1 (Light): Face Lothraxion away from the raid — Radiant Blade cleaves the entire frontal cone.
  • Phase 2 (Void corruption begins): Void Empowerment stacks accumulate on you — rotate defensives. You cannot swap in M+; save your strongest personal cooldown for when stacks peak.
  • Phase 3 (Convergence): Heavy tank damage — rotate all defensives — this phase is a pure survival check.
  • Call out Phase 2 and Phase 3 transitions so the healer can pre-cooldown the spike.
✚ Healer
  • Assign a Priest Mass Dispel for Phase 3 Void Convergence — it affects all players simultaneously.
  • Phase 2 ramps healing intensity significantly — transition from reactive to proactive early.
  • Holy Radiance in Phase 1 deals Light damage to Void-aligned players — track who is taking extra damage.
  • Use a healing cooldown at the start of each phase transition — all three spikes on entry.
⚔ DPS
  • Phase 1: standard fight — practice your interrupt rotation and positioning here.
  • Phase 2: immediately kill Voidspawn adds on spawn — they empower Lothraxion if they reach him.
  • Phase 3: use Heroism/Lust — Lothraxion becomes vulnerable and takes amplified damage.
  • Kick: Light's Judgment (Phase 1) and Void Edict (Phase 2) are both wipe conditions if missed — all 3 DPS share interrupt rotation across both phases. Agree on assignments before the pull.