3 Bosses • Icecrown • The Scourge's frozen industrial forge. Features Permafrost stack management via boulders, one of the most chaotic kiting encounters in M+, and a straight DPS race against escalating stacks.
⚔ Trash Pull Notes
📶 Priority Targets
Ymirjar Deathbringer — applies Empowerment aura to all nearby allies, increasing their damage by 35%. Kill first in every pull it appears in.
Ymirjar Flamebearer — Fire Nova hits all players simultaneously. Kill or interrupt before it casts.
Pallid Horror — high-damage caster with a fast Shadow Bolt. Kill before melee mobs when paired with them.
Skeletal Slaves (gauntlet) — numerous low-HP adds. AoE them immediately; they stack bleeds on the tank if ignored.
⚡ Must Kick
Fire Nova (Ymirjar Flamebearer) — simultaneous AoE fire hit on all players. Highest interrupt priority.
Empowerment (Ymirjar Deathbringer) — the buff cast itself can be interrupted before it applies to nearby allies.
Ice Shards (Ymirjar Huntress) — cone frost damage followed by a root. Kick to prevent the lockdown.
Ymirjar Huntresses — Shackle Undead, Freezing Trap (Hunter), Hex. CC when pulling groups that also include a Deathbringer.
Pallid Horrors — Shackle Undead (Priest) or Hex. CC the second caster when facing double-caster pulls.
🔮 Purge / Soothe
Empowerment buff applied to allied mobs by the Deathbringer — Purge (Shaman), Spellsteal (Mage), Devour Magic (Warlock) strips it off empowered allies.
Frost Enrage (any enraged undead near the forge) — Soothe (Druid) or Naturalize (Evoker). Priority when a Deathbringer is already empowering the pack.
Boss 1 of 3
Forgemaster Garfrost
Permafrost stacks increase the frost damage you take. Walk through boulders to reset them. Pre-position near a boulder before stacks get dangerous.
🛡 Tank
Permafrost stacks increase incoming frost damage — walk through a boulder to reset stacks before reaching 5.
Pre-position near a boulder before stacks climb — do not wait until you are already at dangerous levels.
Face Garfrost away from the raid — Stomp AoE craters the ground directly beneath him.
Rotate cooldowns for Throw Saronite — it targets random players but hits anyone standing in its arc.
✚ Healer
Tank spikes dramatically at 4–5 Permafrost stacks — watch the debuff count and be ready to spam-heal.
During boulder resets the tank briefly takes a gap in coverage — maintain heals through the movement.
Frozen Blows in Phase 2 reduces healing received on random players — prioritize affected targets.
Save a cooldown for the final phase when Garfrost enters empowered Smash mode.
⚔ DPS
Help your tank by staying near boulders — your proximity gives the tank a natural reset angle.
Dodge Throw Saronite AoE telegraphs — standing in them applies frost debuffs to DPS as well.
Stay mobile — Garfrost's ground stomps leave persistent ice patches that slow movement speed.
Phase 2 vulnerability window: Garfrost's armor value drops — this is your burst DPS opportunity.
Boss 2 of 3
Ick & Krick
Kite Ick continuously. Never stand still or you get Toxic Waste puddles under your feet. Krick is immune while riding Ick — kill Krick after Ick dies.
🛡 Tank
Kite Ick continuously around the room — never stand still or Toxic Waste puddles form under you.
Move at moderate pace — too fast and Ick enrages; too slow and puddles accumulate.
When Ick charges (Pursuit), use a major defensive immediately before impact.
Do not attack Krick — he is immune while riding Ick. Kill Krick after Ick dies.
✚ Healer
Keep everyone above 80% HP at all times — Poison Nova hits all players simultaneously and chains kill low-HP targets.
Spread players before Ick's energy caps to reduce Poison Nova chain deaths.
The Pursuit target takes heavy burst damage — top them immediately when targeted.
Remind DPS to move out of Toxic Waste puddles — they deal persistent damage to anyone standing in them.
⚔ DPS
Spread out to avoid Poison Nova chaining between clustered players.
Dodge Explosive Barrage targeted AoE — the bomb clusters chain-detonate and overlap.
Never stand in Toxic Waste puddles — they persist and eventually fill much of the room.
After Ick dies: kill Krick immediately before his RP dialogue begins — Krick himself has no combat abilities.
Boss 3 of 3 — Final
Scourgelord Tyrannus
A DPS race against Unholy Power stacks that make Tyrannus progressively unkillable. Rimefang the drake above assists with ice volleys. Use Lust early — not when things go wrong.
🛡 Tank
Obliterate hits very hard — use a major defensive every 3 casts on high key levels.
Position Tyrannus away from Rimefang's ice patches on the ground.
When Rimefang casts Hoarfrost fixate on you, activate defensives and do not panic-move the boss.
Unholy Power stacks increase Tyrannus's damage over time — this fight punishes slow kills.
✚ Healer
Forceful Smash briefly stuns the tank — immediately top them during the stun duration.
Unholy Power escalates damage continuously — save nothing after mid-fight.
Rimefang above deals frost AoE periodically — raid-wide healing required simultaneously with tank heals.
Save your strongest cooldown for ~50% Tyrannus HP when Unholy Power stacks reach dangerous levels.
⚔ DPS
This is a DPS race — Unholy Power stacks make Tyrannus progressively unkillable the longer he lives.
Dodge Rimefang's ice patches and Hoarfrost fixation lines — they cut across the arena.
Cleave Tyrannus and Rimefang simultaneously if your spec allows — Rimefang has meaningful HP.
Use Heroism/Lust at the start of the fight, not at the end — front-loading DPS wins this encounter.